Wednesday, September 17, 2008

Summer's End Runescae Quest

Description: The Spirit Beast is threatening to tear its way into RuneScape, so Summer and her family need your help to stop it once and for all. You must once more venture into the Spirit Beast's Realm and, together with the elders, take on the Beast to save them (and possibly all of RuneScape).

Difficulty: Experienced

Length: Short

Requirements:
Levels:
23 Summoning
23 Woodcutting
35 Hunter
45 Mining
47 Firemaking
55 Prayer
High Hitpoints, Prayer and Woodcutting levels are recommended.
Must be able to evade and withstand attacks of a level 785 beast.

Quests:
Spirit of Summer

Items Needed: Ghostspeak amulet, Jennica's ring, a Blue charm pouch (of any kind), a Pickaxe (of any kind), a Hatchet (of any kind), a Spade, a Tinderbox, and Food (Monkfish or better).

Items recommended: Super energy potions (or access to the Oo'glog Spas), a Spotted/Spottier cape, Boots of lightness, Penance gloves, and a Games necklace.

Items acquired during the quest: 15 Cursed Willow Roots.

Quest Points: 1

Reward: 15k Firemaking XP, 10k Prayer XP, 5k Woodcutting XP, 5k Mining XP, 5k Hunter XP, 1.5k Summoning XP, the ability to wield Spirit Shields and an upgraded version of Jennica's Ring.

Start Point: Ruins north of Graveyard of Shadows (Wilderness).

To Start: Speak to Summer Bonde.

1. As you approach the ruins to start the quest, the ground will begin to shake. When you talk to Summer Bonde, she will insist that you go with her to the veil between the Spirit world and the Real world.

Note: Make sure you have your Ghostspeak amulet, Jennica's ring, a Blue charm pouch, and a Pickaxe with you.

Summer Bonde

2. Once you arrive at the veil, you will make the acquaintance of four spirits - Summer, Erik, Meranek and Jallek. The elders will explain to you that the link between the two worlds is weakening and that the Beast is trying to get through to the Real world. Erik will ask you to help defeat the Beast and tell you about a cave to the North, where they plan to attack it. It is up to you to lure the it towards the inner side of cave using souls from Spirit Pouches. Since the Beast will have learned from your previous encounter, it will not fall for the same thing again. You will have to find a new kind of Spirit.

Veil

3. Go back to the Real world and head towards the cave in level 33 Wilderness. Hit the cave entrance with your pickaxe (use its "Collapse"-option) in order to unblock the entrance in the Spirit world.

Cave Entrance

4. Enter the Spirit world and run north towards the Beast. This is the moment where you need to summon your blue charm spirit. Try to lure the Beast to the cave's entrance. When the Beast is close to the cave, enter the cave. The Beast will follow you and a cut scene will appear. Talk to Meranek to find out how to harm the Beast.

Meranek

5. Use your Games Necklace to teleport the Bounty Hunter area. Talk to the Banker and withdraw a Hatchet, a Tinderbox, a Spade, food and Energy potions. Armor and Weapons will be of no use, so do not take them with you. Once you have your items, head back to the cave in the Spirit world.

6. You must now cut 15 Cursed Willow logs from the Roots around the edges of the cave. Place the logs in 3 of the 5 empty pyres on the ground (5 logs per pyre) and light them with the Tinderbox. While you are trying to cut the roots, the Beast will attack with blows, which break into several more attacks when they hit the ground. These smaller attacks can deal up to 25 damage each. As soon as the ground rumbles (or as soon as you hear the shot) run to another root to evade the attacks. After all 3 pyres have been lit, the Beast will move further into the cave.

Note: Eat when you need to and replenish your run energy when it gets too low. Once each pyre has been lit, your progress will be saved and you may leave the cave to access a bank if necessary. Any unlit pyres with logs will be empty when you return. Therefore make sure you have the pyre(s) lit if you need to leave the cave to restock on food and energy potions. Any Cursed willow logs in your inventory will turn to normal Willow logs when you leave the Spirit world.

Roots

7. Head back to a bank in the real world by using your Games necklace. For the next part of the quest, you will need a Spade. It is also recommended that you restock on food and energy potions.

8. Make your way to the next section of the cave. In a cut scene, Jallek will inform you that the elders have succeeded in breaking through the shield protecting the Beast's chest. This shield held the energy the beast absorbed when devouring a soul. Withing the containment of this shield a creature called the Dark Core has come to life. Your next objective is to trap the Dark Core in the holes scattered around the floor. Move closer to the Beast to lure the Dark Core out of its containment. Once it is out, stand beside a hole and dig the hole out. Make sure the hole is empty when the Core comes to you, as the holes will refill quickly. Each time you trap the Dark Core, the beast will try to get it back. This is when Jallek will appear and hit the Beast with a mighty spell. After you have trapped the Dark Core in 3 holes, the Beast will move deeper into the cave.

Note: Do not stand too close to the Dark Core for too long, as it will hurt you every second. If you fail to trap the Core in one of the holes, then wait for it to pop out if the Beasts central cavity again. While trying to trap the Dark Core, the Beast will keep attacking with its blows.

Trapped Core

9. Again, you may leave the cave to restock on more supplies if necessary. You will take a LOT of damage in the final part of this quest, especially since you will be fighting in a confined area, without much space to dodge area, so be prepared!

10. Upon entering the final part of the cave, the Elders will be there and instruct you about what to do. When you are ready to start, they will all turn into different colored lights and fly towards the graves. Make note of AT LEAST TWO of the three colors and see where they go. The Beast will start charging an attack which will match one of the colors of the spirits. Run towards the grave with that same colored-spirit and 'Bless' it before the beast hits it with its blow. If you succeed, the attack will backlash and hurt the Beast. During the fight, the spirits may change graves, so make sure you are blessing the correct grave. Do not bless an empty grave, the beast will use this moment to drain your Hitpoints. In total, each of the three graves must have backlashed an attack at least once. The Beast will attack each grave in succession, so if you do everything correctly the first time, you only need to backlash three attacks.

Note: Recharge your Prayer when necessary on the altar in the cave. If you do not bless the grave before the Beast finishes charging its attack, it will shoot the charged attack, which breaks into several smaller attacks when it hits the ground. These smaller attacks can deal up to 30 damage each.

Elder Graves

11. After the three backlashed attacks, the Beast will die and Summer will appear by the altar. Speak to her and then to the Elders, who are at the entrance to this final part of the cave. They will thank you and ask you to meet them outside of the cave. Leave the cave and talk to the Elders again to receive your reward.

QUEST COMPLETED!

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