Sunday, June 3, 2012
Transformers Tattoos
Megatron should always be a Transformers Tattoo made in Red and Blue and Purple perhaps but the tattoo shouldn't be too big because you're going around a curved surface of your arm or your thigh.
Sunday, February 19, 2012
Request Diablo III Beta Key
To request a Diablo III Beta Key, you simply need to post on the D3Sanc forums. There is a draw in place that automatically rewards people with Diablo 3 beta keys.
Tuesday, June 21, 2011
Upcoming MMO games on Manapot
Manapot is a new MMO games portal website that has news on the latest and upcoming games this year and the next one. There is also news of upcoming gaming events that one should look out for as they reveal gameplay videos, keynote speeches, and development previews and even release dates for upcoming games.
Sunday, June 19, 2011
RuneScape is a game of bros
Girls don't often play RuneScape because they don't really exist in the game. They only exist as males pretending to be females. Jagex is the only company that has a "pro-female" hiring process where they prefer to hire female persons. This improves their image in the eyes of their customers.
RuneScape as never made to be a game for women but in recent times Jagex pretends that many girls play RuneScape. Those are just due to the large number of homosexuals and males pretending to be females that they come to this number.
RuneScape as never made to be a game for women but in recent times Jagex pretends that many girls play RuneScape. Those are just due to the large number of homosexuals and males pretending to be females that they come to this number.
Thursday, June 16, 2011
A game like Transformers Universe
I'm looking for a game like Transformers Universe to play in my free time because RuneScape got boring and Diablo 3 isn't available yet. It has to be fun without a grind and doesn't have to have megatron and alphabot, but bumblebee is the coolest robot of all.
I sold my Transformers parts in exchange for some money but it amounted to nothing. Jagex will not just give beta keys to a new game like StellarDawn unless Transformers Universe is popular first.
I sold my Transformers parts in exchange for some money but it amounted to nothing. Jagex will not just give beta keys to a new game like StellarDawn unless Transformers Universe is popular first.
Monday, May 4, 2009
Ahem Ahem Salad
I was doing some Sembayang and thought to myself: Dunia turns but pokok grow. I don't understand why but I feel I mahu some things very bad... I wake up in the middle of the night all panat and takut. My konek is keras and I'm feeling panas. I mahu awek comel and the perempuan that comes to mind is a melayu.
Friday, April 3, 2009
Thursday, March 26, 2009
Sunday, March 15, 2009
Mechscape Release Date Leaked by Jagex Moderator

The Mechscape launch date has been released accidentally it seems... and the rumor is that it is the 25th of March, 2009. This works because Jagex said last year "Q1 2009" for Mechscape's release- and "Q1" ends on April 1, 2009.
What is happening to this guy behind the scenes? We can only guess:
Andrew Gower (AG) : Come in here for a second, Bob.
Bob: Erm, oh, ok.
AG: Have a seat.
*AG closes the door*
*AG locks it*
Bob: Uh, what's this about, Mr. Gower?
AG: You know what this is about.
Bob: No, I don't.
*AG screams in anger*
AG: SHUT UP BEFORE I KILL YOU! DONT PLAY DUMB!
*AG shakes and rages*
Bob: Oh... :'-( ... why are you so angry?
AG: WHY AM I SO ANGRY?! HAH! DID YOU HEAR THAT?
*AG spins around in circles looking up with his hands raised ... and appears to be speaking to the walls*
AG: DID YOU HEAR THAT? HE ASKS WHY I AM SO ANGRY!!!!
*AG turns to face Bob directly and looks at him with seething hate*
*AG pulls out an IRL knife quickly*
Bob: Okay okay, I'm sorry. *trembling* All I did was leak the date for Mechscape. What's the big deal?
AG: BIG DEAL? ... HAHAHAHAHAHHAHAHA
*AG goes crazy*
AG: BIG DEAL?! BIG DEAL !!! HAHAHA !! !! BIG DEAL !?!?! HAHAHAHHAHA
*AG's laughter is quickly replaced with extreme anger*
*AG stabs Bob in the stomach*
Bob: AAAAAAAAAAHHHH! What the hell! Omg! I'm bleeding!
*AG holds onto the knife as Bob's body falls towards him*
AG: Jagex policy, Bob. We - never - talk - about - release - dates. Ever. Got it?
Bob: OMG SOMEBODY CALL 911 I AM DYING! AHH...ahhh......
*Bob's body crumples onto the floor due to loss of blood*
*AG pushes the intercom button*
Jack: Jagex Ltd, how may I direct your call?
AG: Hey Jack, it's me. I need you to call Bob's wife.
Jack: Oh no, what happened? What did Bob do?
AG: Mechscape...
Jack: .. omg, oh no he didn't!
AG: Yes, Jack, he did. He leaked the Mechscape ...
Jack: Oh Andrew, say no more!
Jack: I always thought Bob was a smart guy... ... how foolish of him.
*AG sighs*
Jack: ... I'll call his wife and send somebody to clean up. Conference room 5 right?
AG: Yeah.
*AG lets go of the intercom button*
*He looks at Bob's corpse on the floor in a pool of blood*
*A menacing smile appears appears on AG's face*
*AG unzips his pants*
*AG's breathing gets heavier and faster*
AG: ahhhh.....
*3 minutes later, AG is sweating and breathing heavily*
AG: Oooohh! AHHH!!!
*AG's body shakes and his muscles tighten. His eyes close tightly and head tilts back*
AG: AHHHHHHHHhhhhhhhhh..........
*AG sighs... looks down at his victim ... and whispers...*
AG: Why did you do it, Bob? Why?... *louder* ... WHY!!! WHY WHY WHY WHY !!!!
*Another explosion of rage overcomes AG*
*He starts punching the dead body while shouting and crying*
Janitor: Sir, please... I know its hard... please control yourself.
AG: WHY WHY WHY WHY WHY WHY, BOB, WHY !!!!
*AG keeps raging as the Janitor tries to stop his boss from repeatedly punching the dead half-naked corpse he is sitting on*
Zybez.net not loading? Here's the fix!
If Zybez Runescape Help ( www.zybez.net ) is not loading for you and maybe you're getting a DNS problem where your browser cannot resolve the domain, then there's a VERY easy fix for you:
Step 1: https://www.opendns.com/start/
Step 2: Install OpenDNS either on your router, or (much easier:) on your computer.
Done! OpenDNS makes your Internet much faster as your computer starts to use OpenDNS to resolve the DNS rather than your ISP's slow and old dns records. Websites will load faster, and you'll even be protected against trojan viruses!
Step 1: https://www.opendns.com/start/
Step 2: Install OpenDNS either on your router, or (much easier:) on your computer.
Done! OpenDNS makes your Internet much faster as your computer starts to use OpenDNS to resolve the DNS rather than your ISP's slow and old dns records. Websites will load faster, and you'll even be protected against trojan viruses!
Labels:
opendns,
zybez,
zybez not loading,
zybez.net not loading
Sunday, March 8, 2009
Runescape Soul Wars Mini-Game
The guards found the Runescape Soul wars Mini-Game in Runescape. Fine, how are you? Yes I do too. I can speak on the Runescape telephone. Can you?
Labels:
quest guide,
runescape quest guide,
runscape,
soul wars
Sunday, February 1, 2009
Mechscape is coming soon


Mechscape is supposed to come out in March 2009 according to jagex. It is already February as of this post and there's only 28 days in february as you know. that's very little. So in just a matter of 3 to 6 weeks, we should see the release of Mechscape upon us. It will be like a big space-ship with sci-fi adventures packed inside. What a great MMORPG that is!
Labels:
adventure,
jagex,
mechscap,
mechscape,
mechscape 2,
mechscape3d,
mmorpg,
runescape,
sci-fi,
space
Tuesday, January 27, 2009
Runescape Image Hosting - for forum uploads at Runescape Top
Community image hosting has entered a new era with the release of the best image hosting available on the Internet. It is free, of course, and it is by Runescape Top for the players of games.
Upload images such as JPG, GIF, and PNG up to 8 MB and you don't have to worry about anything else.
Upload images such as JPG, GIF, and PNG up to 8 MB and you don't have to worry about anything else.
Friday, November 14, 2008
Runescape Stealing Creation Quest Guide
Please note this is a 'Safe' minigame. On the other hand, as all equipment you can carry is made during the game, you will drop all items when you die, and no gravestone will protect them. You can use the Protect Item prayer to retain one item as normal.
At war in the Primordial Realm The Wilderness is an awful place cursed by the suffering of the God Wars, and the awful slaughter and god-like powers that created it have left a scar upon RuneScape. Perhaps because of this it has become a site for strange phenomena where the boundaries between the worlds are thinner than usual.
One of these bizarre features is a portal to a plane composed solely of 'sacred clay', the stuff of creation itself. It is likely that, in the earliest times of the universe, the gods themselves fashioned their followers from this clay, not to mention all manner of beasts, rocks and plants. Living and unliving, all things were first formed from this strange substance.
A group of mystics have found this portal and stabilised it enough to secure a way through to that Primordial Realm, but they need bold adventurers to go forth and battle for it so that it can be properly imbued for their dubious purposes...
Location of the mystics' camp The mystics' camp can be found just south of the Bounty Hunter volcano, so a quick and easy way to get there is using the games necklace teleport.
Alternatively, you might enjoy a brisk walk through the lower reaches of the Wilderness from either Edgeville or Varrock.
In any case, it is possible to be attacked by revenants while crossing the Wilderness, so you should beware of the danger and pack any valuables safely in your bank before attempting the journey.
There are no specific requirements to play Stealing Creation - regardless of your levels, you can help your team be victorious! Of course, because this is a skill- and combat-based minigame, having higher levels across a number of skills will be advantageous.
Note that you will earn combat experience for fighting other players, Thieving experience for pickpocketing, and half Magic experience for casting spells. Gathering clay, processing it, building barriers and so on will not earn you any experience.
You cannot take any items into Stealing Creation, so there is no need to prepare any equipment.
The quickest and easiest way to begin playing Stealing Creation is to talk to the Head Mystic, who will explain how it works, following which you can simply jump into one of the fenced-off waiting areas to begin playing in a free-for-all match. While you are waiting, you'll see a small interface indicating how many combat and skill levels each team has.
If you are in a clan and wish to challenge another clan, you can do so using the larger waiting area. Whichever member of the clan enters this area first will be designated the clan leader and can issue challenges or offer alliances to other clan leaders in the area. If you are a clan leader, right-clicking on another leader will allow you to choose 'Challenge' or 'Ally'. To accept an alliance, right-click the person who has offered it and select 'Ally'. Up to three clans can be allied on each side.
After a short wait and assuming there are enough people to play, you will be transported to the Primordial Realm to begin the struggle.
Graph showing the types of clay available When you arrive, you'll notice a number of tables and a couple of portals, as well as your team mates and a mystic. The tables are used to store sacred clay - which is the object of the game, after all - and you can take any items your team has dropped off from these if you're keen to get out there and start helping. If you're interested to know what sort of resources are available in your local area of the Primordial Realm, you can chat to your team's mystic, who will provide you with a graph showing how much of each type of clay is available.
When you're ready, you can click on one of the portals to get out there and cause some havoc (or gather clay, or make equipment, or steal your opponents' stuff, or...).
Your main objective is to gather clay, which you can either store in its raw form in your team's base (by using it on a table or sending it back with a familiar) or convert into useful equipment or weaponry using the kilns you can find in the area. There are a number of ways to gather the sacred clay, but to start with you will have to pick up clay fragments, so that you can then construct tools to harvest from other, better sources.
Because clay fragments are only ever class 1, you do not need any specific levels to collect it.

When you have some clay, you'll want to convert it into tools so that you can collect higher classes for better equipment. To do so, you will need to take the clay to a creation kiln. To use a kiln, simply click on it while you have some clay in your inventory. There are a small number of rules that control how clay can used at a kiln:
The creation kiln interface To choose an item to make, select the type of equipment you wish to make on the left (weapons, armour, equipment or potions), then the specific item from the list in the middle. The small box in the bottom right shows which types of clay you have in your inventory. The kiln will always try to use the best clay you have available, but you can select a lower class by clicking on it before choosing the item you wish to make.
Assuming you have the clay and an appropriate skill level to make the item with that clay, you will be rewarded with a new item in your inventory.
To begin with, it's probably a good idea to make equipment for gathering better clay, and possibly some barriers to protect resources from your enemy. There are four types of tool, each of which can be used on a specific type of clay resource:
In addition to having the correct tool, you require the following levels to gather these resources depending on the quality of the clay:
Sacred clay can also be made into weapons, armour, food and potions. To read more about the different types of weapons and armour available, click here.
The amount that food heals depends on the quality of the clay it is made from, as you might expect.
In the same way, the number of doses of a potion is dictated by the quality of the clay, so a class one clay fragment will provide a single dose of a potion, while class 5 clay will supply you with a potion containing 5 doses.
With all of your equipment ready or on its way, you should begin thinking about how to win the game. As stated earlier, the object of the game is to gather clay. Any clay you gather, as well as equipment constructed from it, can be stored in your base by clicking the central table, which will automatically distribute it to a selection of other tables. You can take items from these tables if you do not have the skill requirements to make them yourself, but this will reduce your individual score.
When you have erected barriers around a resource, only players from your own team will be able to access it, although enemy warriors can attack it to break down the walls. Conversely, you can repair the walls as your foes are attempting to destroy it. Higher class barriers can take more damage before they are destroyed.
There are no level restrictions on combat: it is entirely possible for a level 138 combat monster to pick on a level 10 skiller! To read more about the awesome combat equipment you can wear and wield in Stealing Creation, click here.
Note that if you die, you will respawn either at your base or the nearest resource your team controls.
You need to have a Thieving level no less than 20 levels below your target's (so you'd need at least 79 to pick someone's pockets if they have level 99). To pickpocket from someone, right-click on them and select 'Pickpocket'. If you are successful and they have any items in their inventory, you will discover yourself to be a little heavier, and them a little lighter.
To hide in a fog bank, simply walk/run into it. Note that you cannot shoot, cast spells or summon familiars from within a fog bank.
If you do not have access to an altar (either because there are none in your area or because they are blocked from you with barriers), you will have to suffice with the potions that can be made at the creation kilns.
The clay familiars are a beast of burden (able to carry 1, 6, 12, 18 or 24 items, depending on the clay used to make the pouch) with a range of combat levels (25, 37, 58, 93 or 139, depending on quality) and will remain for the whole game unless they are slain. They can also use the 'Clay Deposit' special move to send clay or items in their inventory to your base.
As you perform actions throughout Stealing Creation, you will see your score in the top-left of your screen increase. Almost everything you do while in the Primordial Realm will generate these points except taking items from the tables in your base, which will reduce your points. Your individual score is extremely important, as it is these points that determine which rewards you can purchase at the end of the game.
By increasing your score, you also increase your team's score, which is what wins you the game. At the end, when the teams' scores are compared, each member of the winning team will receive a 10% bonus to their individual scores.
Each game lasts 20 minutes, so you have all that time to gather clay and earn points: use it well!
You will earn or lose points for the following:
There are a number of rewards available to those who perform well in Stealing Creation, and it would be difficult to say that the mystics are ungrateful...
The volatile tool is a multi-purpose object that you can command to take a new shape. When you do so, it will randomly turn into one of the following: hatchet, butterfly net, hammer, harpoon, knife, needle or pickaxe. These can be used exactly as you would use a normal tool of their type, but provide an extra boost to any experience you earn by using them. The tool will stay in this shape for a certain number of uses before returning to its natural form.
You can transform the tool ten times, after which you will need to use more points to have it recharged.
The morphic tool is identical to the volatile tool except that you can choose which of the specific tools it will become. Just like the volatile tool, you will earn bonus experience for using it (which is slightly lower than the bonus from the volatile tool), although it will also return to its natural form after a certain number of uses.
The morphic tool can be transformed into a new shape ten times before you have to return to the mystics to have it recharged.
To change the type of armour/weapon you are using, operate it in your worn inventory. All sacred clay armour you are wearing and any sacred clay weapon you are wielding will instantly change to that end of the combat triangle.
As with the other items made from sacred clay, sacred clay armour can be converted to another shape ten times before it has to be recharged. Unlike other items, it will not revert to a 'basic' shape at any time.
Introduction
One of these bizarre features is a portal to a plane composed solely of 'sacred clay', the stuff of creation itself. It is likely that, in the earliest times of the universe, the gods themselves fashioned their followers from this clay, not to mention all manner of beasts, rocks and plants. Living and unliving, all things were first formed from this strange substance.
A group of mystics have found this portal and stabilised it enough to secure a way through to that Primordial Realm, but they need bold adventurers to go forth and battle for it so that it can be properly imbued for their dubious purposes...
Location
Alternatively, you might enjoy a brisk walk through the lower reaches of the Wilderness from either Edgeville or Varrock.
In any case, it is possible to be attacked by revenants while crossing the Wilderness, so you should beware of the danger and pack any valuables safely in your bank before attempting the journey.
Requirements
There are no specific requirements to play Stealing Creation - regardless of your levels, you can help your team be victorious! Of course, because this is a skill- and combat-based minigame, having higher levels across a number of skills will be advantageous.
Note that you will earn combat experience for fighting other players, Thieving experience for pickpocketing, and half Magic experience for casting spells. Gathering clay, processing it, building barriers and so on will not earn you any experience.
Recommended Items
You cannot take any items into Stealing Creation, so there is no need to prepare any equipment.
Using Sacred Clay
The quickest and easiest way to begin playing Stealing Creation is to talk to the Head Mystic, who will explain how it works, following which you can simply jump into one of the fenced-off waiting areas to begin playing in a free-for-all match. While you are waiting, you'll see a small interface indicating how many combat and skill levels each team has.
If you are in a clan and wish to challenge another clan, you can do so using the larger waiting area. Whichever member of the clan enters this area first will be designated the clan leader and can issue challenges or offer alliances to other clan leaders in the area. If you are a clan leader, right-clicking on another leader will allow you to choose 'Challenge' or 'Ally'. To accept an alliance, right-click the person who has offered it and select 'Ally'. Up to three clans can be allied on each side.
After a short wait and assuming there are enough people to play, you will be transported to the Primordial Realm to begin the struggle.
When you're ready, you can click on one of the portals to get out there and cause some havoc (or gather clay, or make equipment, or steal your opponents' stuff, or...).
Your main objective is to gather clay, which you can either store in its raw form in your team's base (by using it on a table or sending it back with a familiar) or convert into useful equipment or weaponry using the kilns you can find in the area. There are a number of ways to gather the sacred clay, but to start with you will have to pick up clay fragments, so that you can then construct tools to harvest from other, better sources.Because clay fragments are only ever class 1, you do not need any specific levels to collect it.

- Class 1 clay can only be used to make class 1 items. Higher classes will make the highest level of equipment you are able to make, as long as the clay is good enough (e.g. class 3 clay can make up to class 3 items). class 5 clay will always make the highest class of equipment you are able to make.
- Each class of equipment has a level requirement: class 1 can be used by anyone of any level; class 2 requires level 20 in the relevant skill (Mining for a pickaxe, Magic for mage robes, and so on); class 3 requires level 40; class 4 requires level 60; class 5 requires level 80.
Assuming you have the clay and an appropriate skill level to make the item with that clay, you will be rewarded with a new item in your inventory.
To begin with, it's probably a good idea to make equipment for gathering better clay, and possibly some barriers to protect resources from your enemy. There are four types of tool, each of which can be used on a specific type of clay resource:
| | | | |||
| Pickaxe (Mining) | Hatchet (Woodcutting) | Harpoon (Fishing) | Butterfly net (Hunter) |
In addition to having the correct tool, you require the following levels to gather these resources depending on the quality of the clay:
- Class 1 clay can be gathered by anyone
- Class 2 clay requires level 20 in the relevant skill
- Class 3 clay requires level 40 in the relevant skill
- Class 4 clay requires level 60 in the relevant skill
- Class 5 clay requires level 80 in the relevant skill
Sacred clay can also be made into weapons, armour, food and potions. To read more about the different types of weapons and armour available, click here.The amount that food heals depends on the quality of the clay it is made from, as you might expect.
- Class 1 food will heal 4 Hitpoints
- Class 2 food will heal 8 Hitpoints
- Class 3 food will heal 12 Hitpoints
- Class 4 food will heal 16 Hitpoints
- Class 5 food will heal 20 Hitpoints
In the same way, the number of doses of a potion is dictated by the quality of the clay, so a class one clay fragment will provide a single dose of a potion, while class 5 clay will supply you with a potion containing 5 doses.
Fighting with Clay
With all of your equipment ready or on its way, you should begin thinking about how to win the game. As stated earlier, the object of the game is to gather clay. Any clay you gather, as well as equipment constructed from it, can be stored in your base by clicking the central table, which will automatically distribute it to a selection of other tables. You can take items from these tables if you do not have the skill requirements to make them yourself, but this will reduce your individual score.
Securing Resources
In addition to collecting clay, your team will be scored according to how many of the resources you control. To control a resource, you must construct barriers around it, which can be made in a creation kiln. You need four barriers to control a resource, which require a Construction level to make and to place.When you have erected barriers around a resource, only players from your own team will be able to access it, although enemy warriors can attack it to break down the walls. Conversely, you can repair the walls as your foes are attempting to destroy it. Higher class barriers can take more damage before they are destroyed.
Combat
Because there are no restrictions on combat in the Primordial Realm (other than the fact that you cannot attack members of your own team), many adventurers enjoy taking the battle more seriously by attacking their enemies as they gather resources, build items, and so on. This is also a good way of gathering clay, as any foes you defeat will drop all of their items (unless they have a Protect Item prayer active), which you can pick up and return to the tables in your base.There are no level restrictions on combat: it is entirely possible for a level 138 combat monster to pick on a level 10 skiller! To read more about the awesome combat equipment you can wear and wield in Stealing Creation, click here.
Note that if you die, you will respawn either at your base or the nearest resource your team controls.
Pickpocketing
If direct combat isn't your thing, you'll be pleased to note that the strange atmosphere in the Primordial Realm dulls everyone's senses just enough that those with a more fluid concept of property rights can take advantage of. Although it may be obvious what you're doing, if you are careful and choose your targets wisely, you may be able to make a significant impact on your opponents' ability to gather or retain clay.You need to have a Thieving level no less than 20 levels below your target's (so you'd need at least 79 to pick someone's pockets if they have level 99). To pickpocket from someone, right-click on them and select 'Pickpocket'. If you are successful and they have any items in their inventory, you will discover yourself to be a little heavier, and them a little lighter.
Fog Banks
Cunning and devious players may enjoy hiding and waiting to ambush their foes as they rush about gathering clay, pickpocketing from unsuspecting foes or chasing people down with a nasty scimitar. The fog banks found in the Primordial Realm are the ideal place to hide, as you become entirely invisible to everyone else while you are in them - you won't even show up on the minimap.To hide in a fog bank, simply walk/run into it. Note that you cannot shoot, cast spells or summon familiars from within a fog bank.
Altars
In a frantic and fast-paced game like Stealing Creation, it's no surprise that you might need to top up your Prayer points as you go. If you are lucky enough to find yourself in a part of the Primordial Realm that features these altars, you'll discover that they not only restore your Prayer points, but also your run energy and Summoning points, all at once!If you do not have access to an altar (either because there are none in your area or because they are blocked from you with barriers), you will have to suffice with the potions that can be made at the creation kilns.
Summoning Familiars
Even in the Primordial Realm you can create pouches to summon beasts made of the same clay as everything else. These automatons behave in much the same way as other Summoning familiars, in that they have a number of abilities and you can also make scrolls to activate their 'Clay Deposit' special move.The clay familiars are a beast of burden (able to carry 1, 6, 12, 18 or 24 items, depending on the clay used to make the pouch) with a range of combat levels (25, 37, 58, 93 or 139, depending on quality) and will remain for the whole game unless they are slain. They can also use the 'Clay Deposit' special move to send clay or items in their inventory to your base.
Winning the Game
As you perform actions throughout Stealing Creation, you will see your score in the top-left of your screen increase. Almost everything you do while in the Primordial Realm will generate these points except taking items from the tables in your base, which will reduce your points. Your individual score is extremely important, as it is these points that determine which rewards you can purchase at the end of the game.
By increasing your score, you also increase your team's score, which is what wins you the game. At the end, when the teams' scores are compared, each member of the winning team will receive a 10% bonus to their individual scores.
Each game lasts 20 minutes, so you have all that time to gather clay and earn points: use it well!
You will earn or lose points for the following:
| Gathering sacred clay | 15 per class |
| Processing sacred clay | 15 per class |
| Depositing sacred clay | 15 per class |
| Depositing clay items | 30 per class |
| Withdrawing items from your base | Lose the points you would earn for depositing it |
| Combat | 5 per Hitpoints damage done to enemy |
Rewards
There are a number of rewards available to those who perform well in Stealing Creation, and it would be difficult to say that the mystics are ungrateful...
Volatile Tool
The volatile tool is a multi-purpose object that you can command to take a new shape. When you do so, it will randomly turn into one of the following: hatchet, butterfly net, hammer, harpoon, knife, needle or pickaxe. These can be used exactly as you would use a normal tool of their type, but provide an extra boost to any experience you earn by using them. The tool will stay in this shape for a certain number of uses before returning to its natural form.You can transform the tool ten times, after which you will need to use more points to have it recharged.
Morphic Tool
The morphic tool is identical to the volatile tool except that you can choose which of the specific tools it will become. Just like the volatile tool, you will earn bonus experience for using it (which is slightly lower than the bonus from the volatile tool), although it will also return to its natural form after a certain number of uses.The morphic tool can be transformed into a new shape ten times before you have to return to the mystics to have it recharged.
Sacred Clay Armour and Weapons
Sacred clay armour is a remarkable construction, the secret of which is known only to the most highly ranked of the mystics. In battle, it can be used to switch combat styles completely, not to mention the fact that it provides excellent combat bonuses.To change the type of armour/weapon you are using, operate it in your worn inventory. All sacred clay armour you are wearing and any sacred clay weapon you are wielding will instantly change to that end of the combat triangle.
As with the other items made from sacred clay, sacred clay armour can be converted to another shape ten times before it has to be recharged. Unlike other items, it will not revert to a 'basic' shape at any time.
Melee Equipment Statistics
| Item | Levels Required | ||||||||||||||||||
| Attack Bonuses | Defence Bonuses | Other | |||||||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||||||
![]() Platebody | 40 | + 0 | + 0 | + 0 | - 30 | - 10 | + 82 | + 80 | + 72 | - 6 | + 80 | + 40 | + 0 | + 0 | |||||
![]() Platelegs | 40 | + 0 | + 0 | + 0 | - 21 | - 7 | + 51 | + 49 | + 47 | - 4 | + 49 | + 15 | + 0 | + 0 | |||||
![]() Helmet | 40 | + 0 | + 0 | + 0 | - 6 | - 2 | + 30 | + 32 | + 27 | - 1 | + 30 | + 7 | + 0 | + 0 | |||||
![]() Scimitar | 40 | + 7 | + 45 | - 2 | + 0 | + 0 | + 0 | + 1 | + 0 | + 0 | + 0 | + 0 | + 44 | + 0 | |||||
Mage Equipment Statistics
| Item | Levels Required | ||||||||||||||||||
| Attack Bonuses | Defence Bonuses | Other | |||||||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||||||
![]() Robe top | 40 | + 0 | + 0 | + 0 | + 20 | + 0 | + 0 | + 0 | + 0 | + 20 | + 0 | + 20 | + 0 | + 0 | |||||
![]() Robe bottom | 40 | + 0 | + 0 | + 0 | + 15 | + 0 | + 0 | + 0 | + 0 | + 15 | + 0 | + 15 | + 0 | + 0 | |||||
![]() Hat | 40 | + 0 | + 0 | + 0 | + 4 | + 0 | + 0 | + 0 | + 0 | + 4 | + 0 | + 4 | + 0 | + 0 | |||||
![]() Staff | 40 | + 10 | - 1 | + 40 | + 10 | + 0 | + 2 | + 3 | + 1 | + 10 | + 0 | + 0 | + 50 | + 0 | |||||
Ranger Equipment Statistics
| Item | Levels Required | ||||||||||||||||||
| Attack Bonuses | Defence Bonuses | Other | |||||||||||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||||||
![]() Leather body | 40 | + 0 | + 0 | + 0 | - 15 | + 15 | + 40 | + 32 | + 45 | + 20 | + 40 | + 40 | + 0 | + 0 | |||||
![]() Chaps | 40 | + 0 | + 0 | + 0 | - 10 | + 8 | + 22 | + 16 | + 24 | + 8 | + 22 | + 15 | + 0 | + 0 | |||||
![]() Coif | 40 | + 0 | + 0 | + 0 | - 1 | + 2 | + 4 | + 6 | + 8 | + 4 | + 4 | + 5 | + 0 | + 0 | |||||
![]() Bow | 40 | + 0 | + 0 | + 0 | + 0 | + 47 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 | |||||
Labels:
bow,
can't login to runescape,
chaps,
coif,
runescape quest,
stealing creation
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![Stab [Image: Stab]](http://www.runescape.com/img/main/kbase/table_text/stab1.gif)
![Slash [Image: Slash]](http://www.runescape.com/img/main/kbase/table_text/slash1.gif)
![Crush [Image: Crush]](http://www.runescape.com/img/main/kbase/table_text/crush1.gif)
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![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/melee_platelegs.gif)
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![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/melee_sword.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/mage_top.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/mage_skirt.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/mage_hat.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/mage_staff.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/ranger_torso.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/ranger_chaps.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/ranger_coif.gif)
![[image]](http://www.runescape.com/img/main/kbase/minigames/sc/rewards/ranger_bow.gif)